robot satan (
robotsatan) wrote2014-12-14 07:55 pm
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SETTING INFORMATION
The Cybertron that Robot Hell takes place on is clearly identifiable as Cybertron in some capacity to everyone who ends up there, but its landscape, while similar to many in various regards, isn’t identical to any canon iteration.
Characters will arrive in and around a fairly large city. The lights are on, but apart from that there’s no one home: it’s completely uninhabited, and also largely in ruins, scarred by thousands of years of war. There are pretty much no signs of life, sentient or otherwise – although in time the odd mechanimal might be spotted scavenging around the city’s outskirts.
Some structures are habitable, but for civilisation to return here on any kind of significant scale, the new inhabitants will need to start rebuilding. Characters will find plenty of bits and pieces that can be used to put together things they need or want, and sometimes they’ll find those things completely intact and just in need of some powering up. No data remains on anything that could have held it, though – some long-ago wartime EMP wiped out all your chances of listening to convenient audio recordings of people dropping hints about their imminent doom. The EMP also disabled any existing communications networks, but given what's left in the city, with a little ingenuity and hard work, it wouldn't be too hard to set up a new one...
The planet:
• is a bit smaller than Earth
• has just the one moon (FOR NOW)
• has a roughly earth-like day/night cycle, because that’s easier on everyone
• is scarred with bomb craters and other evidence of war pretty much all over. There’s a huge ass crater right on the edge of the city that seems to have taken out a chunk of a robot suburb, but on the bright side at its centre it’s broken through the surface to a significant energon deposit. Maybe that’s why this city is where your characters are ending up
It is orbiting a sun at a distance that keeps it just about warm enough that humans can survive there (at least, in the region where interdimensional abductees seem to mostly end up), and it also seems to have an atmosphere humans can breathe. Water is also present. Whether these are traits it has always possessed or whether this atmosphere has somehow been generated specifically to accommodate the characters brought here who wouldn’t be able to survive on versions of Cybertron without these factors is unclear. However, when any humans who do show up begin to get hungry, they’ll eventually find that in addition to its natural deposits of energon the planet has in places begun to grow metallic-looking, brittle vegetation, which bears extremely nutritious but very flavourless … uh … ‘fruits’? Hmm. Have fun with that.
Characters will arrive in and around a fairly large city. The lights are on, but apart from that there’s no one home: it’s completely uninhabited, and also largely in ruins, scarred by thousands of years of war. There are pretty much no signs of life, sentient or otherwise – although in time the odd mechanimal might be spotted scavenging around the city’s outskirts.
Some structures are habitable, but for civilisation to return here on any kind of significant scale, the new inhabitants will need to start rebuilding. Characters will find plenty of bits and pieces that can be used to put together things they need or want, and sometimes they’ll find those things completely intact and just in need of some powering up. No data remains on anything that could have held it, though – some long-ago wartime EMP wiped out all your chances of listening to convenient audio recordings of people dropping hints about their imminent doom. The EMP also disabled any existing communications networks, but given what's left in the city, with a little ingenuity and hard work, it wouldn't be too hard to set up a new one...
The planet:
• is a bit smaller than Earth
• has just the one moon (FOR NOW)
• has a roughly earth-like day/night cycle, because that’s easier on everyone
• is scarred with bomb craters and other evidence of war pretty much all over. There’s a huge ass crater right on the edge of the city that seems to have taken out a chunk of a robot suburb, but on the bright side at its centre it’s broken through the surface to a significant energon deposit. Maybe that’s why this city is where your characters are ending up
It is orbiting a sun at a distance that keeps it just about warm enough that humans can survive there (at least, in the region where interdimensional abductees seem to mostly end up), and it also seems to have an atmosphere humans can breathe. Water is also present. Whether these are traits it has always possessed or whether this atmosphere has somehow been generated specifically to accommodate the characters brought here who wouldn’t be able to survive on versions of Cybertron without these factors is unclear. However, when any humans who do show up begin to get hungry, they’ll eventually find that in addition to its natural deposits of energon the planet has in places begun to grow metallic-looking, brittle vegetation, which bears extremely nutritious but very flavourless … uh … ‘fruits’? Hmm. Have fun with that.